It’s a tough balancing act, but there’s a growing number of independently-developed F2P games with pleasantly ethical business models available now, with probably the highest-profile being Path of Exile and its entirely cosmetic-based funding model. While a bit vague at present, Rogue Snail are adamant in their Kickstarter pitch that the business model shouldn’t impact enjoyment, and that the game will never be ‘pay-to-win’. Players that buy in now for $20 or more will get beta access to the game approximately a year from now if all goes to plan, along with an equivalent amount of cash-shop credit. Rogue Snail hope to produce a series of animated shorts, each focused on a different character, building up their place in the game’s universe.Ī little unusual for Kickstarter, Relic Hunters Legend is planned to be free-to-play, with the promise that crowdfunding will allow the studio to remain fully independent. They’re going all-in on the Cartoon Network Kids Show: The Shooter concept too, going as far as snagging some talent from the channel’s own Brazilian wing in order to produce the extended trailer/pilot episode below. ![]() Enemies now just fall over rather than explode into a cloud of blood-pixels and bones, adding to the family-friendly aesthetic. Designed for up to 4 player co-op, it seems largely what you’d expect from the genre Loot, character building and gunplay present and correct, battlefield-controlling special powers and plenty of bad guys to shoot.įrom what we can see in the trailer, it seems that there’s a little more to the action than there was in the original Relic Hunters Zero, with elevated ledges and jumping added to the mix, as well as as basic cover system. Mechanically, it’s looking a bit like Destiny now, if Destiny were set in a lush 2D cartoon world where most of the enemies were gruff-looking space ducks. Brazilian studio Rogue Snail are aiming higher this time, taking their original arcade formula and expanding it into an online co-op action-RPG hybrid called Relic Hunters Legend, and they’re hoping to fund the rest of development through Kickstarter. Then you’ll probably be happy to hear that there’s a sequel in the works. It’s grown significantly since launch, adding new modes, characters and Workshop-based mod support, with the most recent update dedicated to squashing a few long-standing bugs. A completely freeware top-down shooter that feels a bit like an retro-styled hybrid of Borderlands and Halo, with charmingly blocky, pastel-shaded art and an annoyingly catchy soundtrack. It is estimated to be entering a Closed Alpha period in Q1 2018 and a Closed Beta period in Q3 2018 with a full and free launch to the public in 2019.Relic Hunters Zero is one of the nicer little surprises on Steam. Relic Hunters Legend still has over a day left of its Kickstarter campaign. At the launch of the Kickstarter, we also released an interview with the game’s creator, Mark Ventureli. ![]() We’ve recently released a preview of the game’s pre-alpha demo build as well as a livestream featuring the three playable characters so far. 6-player raid: The Echo Chamber ($70,000).Asteroid Dungeon, an endless challenge mode with daily/seasonal leaderboards ($55,000).With over a day left in the Kickstarter campaign, additional funding will be put towards stretch goals. ![]() The full game is expected to have dungeons, a story, be free-to-play and more. Rogue Snail’s Relic Hunters Legend is an online cooperative successor to Relic Hunters Zero, a free-to-play shooter that’s been supported for over two years. With 48 hours to go, Relic Hunters Legend has been successfully funded, allowing the game to be fully released next year.
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